Reflections of an Experimenter

A response to the I’m an Experimenter! Activity
created by Lorinda Seward (@Lorinda)

Number of views: 119


The three experimenter activities I chose were:

  1. I chose Get Silly with Animated GIF’s (https://bank.ecampusontario.ca/response/im-fun-just-

ask-me/ )

  1. Survey’s and Polls (https://bank.ecampusontario.ca/response/google-for-all-kinds-of-

information/ )

  1. Infographics (https://bank.ecampusontario.ca/response/who-doesnt-love-an-infographic/)

 

I chose these activities for two reasons; first they were the items I felt I had the least experience with

which gave me an opportunity to learn new skills and second, they were the ones I could see myself

most using in a classroom setting. As I mentioned in my GIF activity, I tend to be a bit of a “less fun”

kind of person, so I feel like these activities helped me consider the importance of engaging learners in a

way that is, well, fun! In addition, I tend to be a bit wordy at times, so the GIF and Infographic activities,

in particular, helped me hone the art of being more succinct. As I think about making the transition in to

teaching, I can see myself using all three in different ways. The GIF I could see myself using as a way to

break up monotony through laughter. The Infographic is useful for providing succinct information in a

creative and engaging way. The surveys and polls are a great way to capture a snapshot of where

learners are in their knowledge of the subject matter at any given time.

 

Because I am an Adobe Creative Cloud subscriber, I chose to do the Infographic activity using the mobile

Adobe Express mobile app on my iPad. I do typically find the creative work of photo editing and graphic

design a bit finicky on mobile apps and I found Adobe Express no different. I couldn’t get the text lined

up within the box shape and found swapping out shapes to be quite difficult. But overall, I was really

impressed with what was possible to create on a mobile iPad app.

 

I have 2 children, one that just graduated highschool and one in grade 11. In addition, I work in a

college. Youth use their mobile devices as an extension of their body. I see so many teachers fight this

to no avail, so as I think about transitioning in to teaching, I find myself thinking of ways to incorporate

mobile devices as a way to encourage participation. Certainly, the Google suite makes it possible to

complete a variety of assignments over a variety of devices, but what this activity demonstrated is that

with a little creativity, there are a lot of options available.

Example for "Reflections of an Experimenter":
https://youtu.be/XxCIJustbPA

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