Empathy Map for Sound Design in Games class
“Yeah, that’s about right.” – recent graduate.
I couldn’t find if this was how I was supposed to do it, but I tried to do one positive and one negative for each category. In a tech-heavy program like the one I teach in, students are easily distracted by the technology in front of them. I also historically see some anxiety about expectations going in, where students assume they have to have musical background or knowledge to understand the class. I try and mitigate this fear within the first 10 minutes of the first class.
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Example for "Empathy Map for Sound Design in Games class":
https://docs.google.com/drawings/d/16Zh7vCWYlFaJn9pJvugaWNqtFQ-VAdownFCkZFd0aI4/edit?usp=sharing