For this activity, experiment by building or customizing an openly licensed graphic or other resource for a concept related to your discipline, and share it via OER Commons,  the “public digital library of open educational resources.”

To Do:

  1. Use the OER Commons Open Resource Builder to assemble  and publish your OER. Why share here? It can be part of a global commons of Open Education Resources (worth exploring too).
  2. Build or customize an openly licensed graphic or other resource for your discipline area, and share it via OER Commons.
  3. For your response to this activity, enter the URL from OER Commons or upload a PDF generated from your shared item.
  4. After you make your submission, save the web address to your response (found in the green confirmation box) so you can use it later for your badge submission form.

This activity is part of the Let’s Experiment section of the Experimenter Module.

Complete This Activity

After you complete this activity please share a link to it and a description so it can be added to the responses below. You can add it directly to this site.

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Resources for this Activity

Have you created a helpful guide or do you know one that might help others complete this activity? You can share a resource if it is available at a public URL. .

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10 Responses for this Activity

  • Workflow Images
    by Lucas Prestes (@Lucas Plautz Prestes)

    I created a image with workflow protocol and  I publish a chapter with this image. I use this image to explain how this protocol works to all students. https://link.springer.com/chapter/10.1007/978-981-19-6585-2_8      

  • How to Calculate Standard Deviation of a Sample Using a Calculator
    by Catherine Studholme (@cstudholme)

    This was much more challenging than I thought it may be, as I was having difficulties trying to figure out how to make the equation into an image.

  • Simple 2D Character Controller in Unity C#
    by Mark Shannelly (@mshannelly)

    This is from a lesson in one of my classes where we create a simple 2D game in Unity. This particular lesson is from the second week, where we add physics to the Player. The intention with this lesson (and all of my lessons) is to demonstrate how the software works, while explaining what the more… »

  • BUILT TO SHARE
    by Cindy Cheung (@CCheung)

    I published a photo I took in one of my simulation labs as a reminder for students the risk to patient safety when a re-embedding procedure is not properly followed.

  • Science Communication Image
    by Rebecca Sullivan (@rsulli4)

    I created an image about science communication that is now part of the OER bank and can be used by other educators!

  • Yes you can be a great project manager!!
    by John Colling (@johncolling)

    I found navigating OER Commons difficult.

  • Clip Art for my new Surgical Technqiues Student Manual
    by Cathy Stewart (@CaffStew)

    https://openclipart.org/detail/174719/doctor-p.-by-moini-174719

  • Quality is our life
    by Dorina Grossu (@dgrossu)

    I created the answer to this activity as part of the “quality of our life”. “Engineering” the “quality of our life” while sharing with students the areas that have been maintained through generations by volunteers.

  • OER
    by Stephanie Müller (@smuller)

    WOW! very daunting to put things out there.

  • Diana Degan Built to Share OER Commons Photo
    by Diana Degan (@dianadegan)

    I used a couple of different tools to complete this activity. I used my SmartPhone to go to Unsplash and select a photo that captured the essence of marketing projects that my class would be working on this semester. I then went to my PicMonkey app on my phone and edited it. I ran into more… »

1 Resource for this Activity

  • Customized Graphic
    shared by Christopher Rowe (@ChristopherRowe)

    I found this really valuable glossary of terms used in online learning to be included in a course for students new to that type of environment… but the graphic associated with it was very poorly done… so I updated it, to be more useful.

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